Computer Graphics Fundamentals
This folder contains all the fundamental information about computer graphics.
Table of contents
- Acceleration Structures
- Anti-Aliasing
- BRDFs
- Barycentric Coordinates
- Colors
- Depth of Field
- Direct Illumination
- Field of View
- Images
- Light
- Monte Carlo Integration
- Perspective
- Radiance
- Ray Tracing
- Reflection
- Rendering Equation
- Scene Graph
- Shading
- Solid Angle
- Tessellated Models
- Texture Mapping
- Transformations